Monday, 15 September 2014

Battles for Empire 2: Errata and Rule changes and additions
September, 2014

There have been very few errata for the game but some corrections and clarifications are inevitable.  However, I have reconsidered some rules and these minor changes or additions are also noted below.

MG Jamming and Rapid Fire:
After rolling for firing effects, re-roll all misses and if any die result is a “1” the MG jams or the unit runs low on ammunition.  Otherwise, apply the rules for the effects of jamming and low ammo as written.

Imperial and Colonial Recruit Camel mounted units:
Imperial and Colonial Recruit camel mounted units may not initiate a charge while mounted.  If contacted in melee while mounted these camel borne units are automatically Shaken.  Apply the marker in the Movement Phase at the moment of contact. 

Imperial and Colonial Recruit camel borne units may attempt to Withdraw from melee.

Boer units moving and firing:

Boer units apply the -1 for moving and firing.

Thursday, 14 August 2014

Hello all.  Yes, I exist and have not entirely forgotten the blog.  Over the last 6 months lots has happened including getting married!  I have also finished writing an academic history book and worked on some other wargaming projects.  I will be posting here soon, however.  More pictures of my collection will follow and also some revisions and clarifications to the rules.  Fear not, BFE2 lives and breathes.  Indeed, a WWI version is in the works.

Tuesday, 21 January 2014

Hi All,
I haven't forgotten the blog.  I am taking a photography course and hope to get some good shots of my figures for the blog.  Patience, my friends, patience.....

Saturday, 4 January 2014

http://www.hotzartworks.com/bfe.html
You can purchase a pdf of the rules at the following link:
http://www.hotzartworks.com/bfe.html

This is Eric Hotz's website linked to his Hotz Mats website.

Friday, 3 January 2014

Here are another couple of shots showing the basing of artillery, MGs (same as artillery) and a couple of the markers I use for losses and ammo.  The bottom image shows the shield markers I use for Disorder and Shaken, one shield and two shields respectively.  I know some people don't like markers on the table, but I think that these can be opportunities for adding chrome to the layout.  Ignore the dice…the picture was taken to illustrate a combat example that didn't make it into the book.